摘要 |
This invention is directed toward an educational game apparatus which tests the player's ability to match a key word or key symbol to one or more subwords or subsymbols. The key and list of possible answers are provided on cards, where the correct answer to the match is noted on the card back. Correct answers by a player translate into moves for the player's pieces around the continuous playing path of a game board. To win the game, a player must land each of his playing pieces on individually lettered spaces of the playing path to spell out the name of the game (i.e., T, H, E, S, A, U, R, U, S). Players have the opportunity during the game to increase the number of moves awarded them by gambling on the correctness of their answers. Special rules for game play arise when a player lands on a space already occupied by an opponent.
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