摘要 |
Present invention relates to a method of recording a missing object location within a scene of a gaming card. The method comprises stages for receiving a scene having a blocked region and a white-space region on the display of a device, determining an outline of an item within the scene, creating a coded identifier for the game card which specifies the location of the outline, filling in a region defined by the outline with white-space, creating a game card with the scene having the outline and white space-filled region of the scene in place of the item; thereby reducing the potential area of the scene which is available for player-selected location marks to be recorded and by virtue of the coded identifier presenting information to a scene-reading device of regions of the scene where a maximum number of potential player-selected marks can be present. |