发明名称 Processing of Time-Varying Metadata for Lossless Resampling
摘要 Embodiments are directed to a method of representing spatial rendering metadata for processing in an object-based audio system that allows for lossless interpolation and/or re-sampling of the metadata. The method comprises time stamping the metadata to create metadata instances, and encoding an interpolation duration to with each metadata instance that specifies the time to reach a desired rendering state for the respective metadata instance. The re-sampling of metadata is useful for re-clocking metadata to an audio coder and for the editing audio content.
申请公布号 US2016163321(A1) 申请公布日期 2016.06.09
申请号 US201414903508 申请日期 2014.07.01
申请人 DOLBY LABORATORIES LICENSING CORPORATION ;DOLBY INTERNATIONAL AB 发明人 ARNOTT Brian George;BREEBAART Dirk Jeroen;MATEOS SOLE Antonio;McGRATH David S.;PURNHAGEN Heiko;SANCHEZ Freddie;TSINGOS Nicolas R.
分类号 G10L19/00;G10L19/005;G10L19/24 主分类号 G10L19/00
代理机构 代理人
主权项 1. A method for representing time-varying rendering metadata in an object-based audio system, the time-varying rendering metadata specifying a desired rendering state that is derived from a metadata instance, the method comprising: defining a time stamp indicating a point in time to begin a transition from a current rendering state to the desired rendering state; and specifying, in the metadata, an interpolation duration parameter indicating the required time to reach the desired rendering state.
地址 San Francisco CA US