摘要 |
<p>The present invention provides a computer method and system for incorporating user-personalized music and/or sound into a video game from a soundtrack (2). In part, the invention relates to a music engine that interfaces with a video game-running an initialization procedure (1), and provides a plurality of user-personalized sound files or soundtracks (2) to the video game based of the a selected play event (3). The invention also relates to an encoded tag text files that identifies a user-personalized sound file or soundtrack (2) to be played back at a specific point in a program.</p> |