摘要 |
A video game system includes a video game machine and a controller connected thereto, wherein the game machine is further connected with a display device. A video-game memory medium, detachably attached to the game machine, generates ima ge data for displaying a player object, a plurality of courses, and objects other than t he player object. A player chooses a course of play by operating the controller. A score-g iving condition is detected according to a relation of the player object to another ob ject. Depending on the detection, a first score is counted for the course. When the pl ayer object comes under a condition satisfying a course clear, the first score is mem orized in a score-register area of a RAM. If the user chooses to play a same course, an init ial value is written to the score-register area. |