发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To enhance interest in a game by maintaining a player's sense of expectation.SOLUTION: A notice performance can be executed by one of a pattern for executing a first notice performance, a pattern for executing a second notice performance having a ratio of control to an advantageous state higher than that of the first notice performance, and a pattern for executing the second notice performance after execution of the first notice performance. According to a performance mode of the first notice performance, a ratio of execution of the notice performance by the pattern for executing the second notice performance after the execution of the first notice performance differs.SELECTED DRAWING: Figure 61
申请公布号 JP2016104375(A) 申请公布日期 2016.06.09
申请号 JP20160043591 申请日期 2016.03.07
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO
分类号 A63F7/02 主分类号 A63F7/02
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