发明名称 HYBRID MULTISAMPLE/SUPERSAMPLE ANTIALIASING
摘要 PROBLEM TO BE SOLVED: To provide a system and method for using pixel shading suitable to a rendered modern geometrical shape. SOLUTION: A system and method for dynamically adjusting a pixel sampling rate during primitive shading can improve image quality or increase shading performance. Hybrid antialiasing is performed by selecting a number of shaded samples per pixel fragment. A combination of supersample and multisample antialiasing is used and a cluster of sub-pixel samples (multisamples) is processed for each pass through a fragment shader pipeline. The number of multisamples and shader passes in each cluster is determined dynamically for each primitive based on rendering state. COPYRIGHT: (C)2010,JPO&INPIT
申请公布号 JP2010020764(A) 申请公布日期 2010.01.28
申请号 JP20090158615 申请日期 2009.07.03
申请人 NVIDIA CORP 发明人 EVERITT CASS W;MOLNAR STEVEN E
分类号 G06T15/00 主分类号 G06T15/00
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