摘要 |
A game device for aiding in the learning of certain mathematical operations, such as multiplication tables, comprises a pad of score sheets for at least two players. Each score sheet includes a series of numbers ranging from 2 to 12 and, for each of the players, one or more blank spaces associated with each of these numbers. Four six-faced dice are provided and deployed to obtain four numeric readings ranging from 1 to 6 which are grouped in two pairs and added by one player within these two pairs for producing two sums which are multiplied by the same player to obtain a product that the player inserts in a blank space of the score sheet located opposite one of the two numbers corresponding to the aforementioned sums. The four dice are grouped in as many sets of pairs as possible so as to obtain, for a same deployment of the four dice, as many different products as possible for insertion in the score sheet. The players take turns in rolling the dice, determining the possible product(s) obtainable therefrom, and then placing these results on the score sheet always in the appropriate player's blank spaces associated with one of the multiplier and multiplicand until each of the blank spaces of one player is occupied by a product. Alternatively, the blank spaces can be of different background colors with the object of the game being filling out with numbers all of each player's same colored boxes before the other players. Various scoring systems are proposed for the colored boxes appropriated by each player.
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