摘要 |
PROBLEM TO BE SOLVED: To provide a game machine capable of giving prize hitting thrill and excitation to a game player at a stage before a reach (ready-for-winning) state appears. SOLUTION: A prize hitting frequency display portion 40 displays the frequency of prize hittings which appear from starting today's service to a current situation. A pattern matching game executing means 110 executes a pattern matching game on a variable display portion 30 on the basis of the establishment of prescribed starting conditions including the prize hitting of a ball in a starting prize port 60. In the executing process of the pattern matching game, a reach condition appears that a prize hitting condition appears if one more prescribed pattern is aligned and, when the reach state consists of numbering patterns having the same value as a value displayed on the prize hitting frequency display portion 40, the pattern matching game executing means 110 forcibly transits the current reach state to the prize hitting condition. |