发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which gives a player impression as if the probability of big winning got move higher the number of varying times of patterns at the time shortening varying of the patterns is increased, etc., in a game machine having a special pattern display part and a produced pattern display part. SOLUTION: This game machine has a special pattern display part LA, a special pattern starting storing part and a special pattern memory display part LR to start variation of patterns in the part LA based on the value of the special pattern starting storing part, and has a produced pattern display part MA, and a produced pattern starting storing part and a produced pattern memory display part MR to display patterns in the part MR based on the value of the produced pattern starting storing part. Since the patterns are varied in a first state where pattern variation in the part LA and that in the part MA correspond to each other and in a second state where the number of the varying times of the patterns in the part MA is smaller than that in the part LA, it seems as if the appearing rate of big winning were varied to be high.
申请公布号 JP2001112974(A) 申请公布日期 2001.04.24
申请号 JP20000328892 申请日期 2000.10.27
申请人 TOYOMARU INDUSTRY CO LTD 发明人 SUZUKI ATSUTOMO
分类号 A63F7/02 主分类号 A63F7/02
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