摘要 |
PROBLEM TO BE SOLVED: To provide a data processing method that processes data simultaneously between computer game equipments, even when delay in communication occurs among plural number of computer game equipments connected via a communication network. SOLUTION: When a computer game is played via a network suffering from communication delay, delay times between game equipments are decided before the game is started and the times that the game equipments count are synchronized based on them. While a game is going on, operational data signals are processed after the longest delay time from the generation among previously measured delay times among game equipments. Thus operational data signals can be processed simultaneously in plural number of game equipments. |