摘要 |
PROBLEM TO BE SOLVED: To improve taste of a game by devising a ready-to-win performance.SOLUTION: A game machine is configured to select a battle defeat performance for variation patterns L3-L7 and further, to select a battle win performance for variation patterns L3A-L7A. Normally, "an enemy character A" appears in the variation patterns L3, L3A, "an enemy character B" appears in the variation patterns L4, L4A, "an enemy character C" appears in the variation patterns L5, L5A, "an enemy character D" appears in the variation patterns L6, L6A, and "an enemy character E" appears in the variation patterns L7, L7A. At a time of a tenth jackpot successive winning, the game machine changes a performance pattern table and, "the enemy character E" fixedly appears in the variation patterns L3-L7 and L3A-L7A.SELECTED DRAWING: Figure 46 |