发明名称 METHOD FOR EMBODYING 3D ANIMATION BASED ON MOTION CAPTURE
摘要 A method for embodying three dimensional animation based on a motion capture is provided to manufacture an animation character by data acquired from three dimensional operation analyzing program, from which a three dimensional coordinate value can be acquired, by using a three dimensional modeling graphic program. A method for embodying three dimensional animation based on a motion capture comprises the following steps of: receiving motion capture data including rotation information, a structure, a maker position, and a frame from a motion capture object; receiving three dimensional model data including a skin mesh structure, a mesh structure, a skeletal structure, and a frame layer structure; and renewing the frame layer structure using the received motion capture data, renewing the skin mesh, and rendering the skin mesh.
申请公布号 KR100782974(B1) 申请公布日期 2007.12.11
申请号 KR20060054120 申请日期 2006.06.16
申请人 KOREA POLYTECHNIC UNIVERSITY INDUSTRY ACADEMIC COOPERATION FOUNDATION;VISOL CO., LTD. 发明人 LEE, YONG HEE
分类号 G06T7/20;G06T7/00 主分类号 G06T7/20
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