摘要 |
PROBLEM TO BE SOLVED: To provide a new ready-for-winning (reach) action nonexistent in a conventional pachinko machine. SOLUTION: This ready-for-winning state (reach) expressing method of the pachinko machine is executed when a plurality of patterns are arranged in three rows on a display image screen, the patterns of the respective rows are expressed by laterally or vertically scrolling the display image screen, and the patterns of the two rows are aligned in the same pattern among the patterns of the three rows, patterns corresponding to the fixed patterns among the patterns of the still varying one row are changed to a high grade animation pattern of the same design different from the patterns of the fixed two rows, and the ready-for-winning state (reach) is expressed by using this high grade animation pattern. |