发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine deciding whether a predetermined game value is given or not according to a combination of either of two or more pieces of identification information already led and displayed and identification information to be decided finally. SOLUTION: After all the display patterns are stopped temporarily, a character 54 of a wizard is indicated on a display area of a special pattern display device 4 for switching a screen. Different patterns are displayed as an upper pattern 51 and a lower pattern 52, while the same two display patterns are displayed as intermediate patterns 53. The same two intermediate display patterns 53 are moved synchronously. When the intermediate patterns 53 become identical with the upper pattern 51 or the lower pattern 52, an odd different display pattern is moved to the end of the screen. After a stopped pattern form is established, all the display patterns are stopped completely.
申请公布号 JP2002239147(A) 申请公布日期 2002.08.27
申请号 JP20010039174 申请日期 2001.02.15
申请人 SANKYO KK 发明人 UGAWA SHOHACHI;HAYASHI TAKASHI
分类号 A63F5/04;A63F7/02 主分类号 A63F5/04
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