发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine for adding a new game value to each performance using a decorative pattern.SOLUTION: A game machine 1 comprises: a game data acquisition part 56 for acquiring game data when a start condition materializes; a holding storage part 67 for storing the game data acquired by the game data acquisition part 56; a special game determination part 57 for reading the game data stored in the holding storage part 67 to determine whether or not a special game advantageous for a player is to be performed; a variation pattern determination part 58 for determining a variation pattern on the basis of that determination result; and a performance control part 75 for controlling a pattern variation performance to perform a variable display of a decorative pattern on the basis of the determined variation pattern, to control a pattern variation performance to stop the variation display. The game machine is characterized in that the performance control part 75 selects one of a plurality of stop modes in accordance with the variation pattern, when the decorative pattern is temporarily or finally stopped at a predetermined timing in the variation pattern, and stops the decorative pattern.SELECTED DRAWING: Figure 3
申请公布号 JP2016087046(A) 申请公布日期 2016.05.23
申请号 JP20140223958 申请日期 2014.11.04
申请人 KYORAKU SANGYO CO LTD 发明人 ISHIZUKA HITOSHI
分类号 A63F7/02 主分类号 A63F7/02
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