摘要 |
Three interrelated games, sharing elements of their spacecraft navigation components consisting of game boards, game markers, and rules articulating spacecraft game marker movement to game board polygons and figures; wherein one game simulates a stellar civilization's economic development subsumed by a universal moral or karmic dynamic analogous to natural law, generating a synergy between each player's advancement of their own economic interests and their sacrifices for the advancements of other players, using a non-tessellating game board and incorporating a population homeostasis mechanism; and wherein the remaining two games are more fundamentally interrelated by their simulations of sports-like competition-one using a tessellating and the other a non-tessellating game board-between fleets of spacecraft which attempt to remove each other from play using laser registers upon hull photo-receptor targets while concurrently attempting to circumnavigate a star to gain points which are exchanged for spacecraft differentiated by power. All games include hypertime and/or hyperspace mechanisms which simulate transcending time and space. Also developed are the essential features of the three games' implementations using software distributed upon computer networks and interacting real-time thereon.
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