摘要 |
A videophone and videoconferencing system for multiple video game consoles residing on a network. Each client video game console has a camera and microphone attached, client software executing on the game console, that can be controlled by the video game controller through a Graphical User Interface (GUI), which is displayed from the client video game console on a standard television set. Each console comprises a networked interface card (NIC) or modem, a network connection, and software executing on the client video game console that can establish peer-to-peer or client-to-server network connections. Each console supports the H.323 standard for conferencing, and can send and receive, and encode and decode video and audio signals, and display that and other data on screen. This system and apparatus allows a game console to become a simple and cost-effective method for videophone and videoconferencing between client video game consoles and other client computers, and in one implementation, can be used as a peer-to-peer videophone for a networked game console.
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