发明名称 Voice overlay
摘要 A video server is configured to provide streaming video to players of computer games over a computing network. The video server can provided video of different games to different players simultaneously. This is accomplished by rendering several video streams in parallel using a single GPU (Graphics Processing Unit). The output of the GPU is provided to graphics processing pipelines that are each associated with a specific client/player and are dynamically allocated as needed. A client qualifier may be used to assure that only clients capable of presenting the streaming video to a player at a minimum level of quality receive the video stream. Video frames provided by the video server optionally include overlays added to the output of the GPU. These overlays can include voice data received from another game player.
申请公布号 US9486706(B2) 申请公布日期 2016.11.08
申请号 US201414543393 申请日期 2014.11.17
申请人 Sony Interactive Entertainment America LLC 发明人 Pereira Rui Filipe Andrade;Gault Andrew Buchanan;Perry David
分类号 A63F9/24;A63F13/54;A63F13/00;A63F13/40;A63F13/30;G06F9/455;A63F13/35;A63F13/53 主分类号 A63F9/24
代理机构 Martine Penilla Group, LLP 代理人 Martine Penilla Group, LLP
主权项 1. A video game server system for streaming video games to remote clients over a network, comprising: a processor configured to execute game logic to generate video data of a video game and audio data of the video game; a client qualifier module configured to remotely determine an audio decoder present at a client computing system; and an audio encoding pipeline including an audio retrieval module, an audio overlay module, and an audio encoder module, the audio retrieval module configured to receive the audio data of the video game and external audio data generated separate from the audio data of the video game, the audio overlay module configured to add the external audio data to the audio data of the video game to form combined audio data, the audio encoder module including a processor configured to encode the combined audio data into an audio packet compatible with the audio decoder present at the client computing system as determined by the client qualifier module for transmission over a network to the client computing system, the video game server system configured to dynamically provision the audio encoding pipeline.
地址 San Mateo CA US