摘要 |
A human-computer interaction method and system for trying on a virtual hand accessory, achieving the technical effect of improving the accessory purchasing experience of a customer. The method comprises: importing a three-dimensional hand model and a three-dimensional accessory model respectively (S21); displaying the three-dimensional accessory model at a designated position of the three-dimensional hand model (S22); receiving depth information, acquired by a depth sensor in a perception space thereof, about a hand (S23); and calling, based on the depth information about the hand, a physical engine to adjust displaying of the three-dimensional hand model and the three-dimensional accessory model (S24). A three-dimensional accessory model and a three-dimensional hand model of one hand of a customer are constructed, and the three-dimensional accessory model is worn on the three-dimensional hand model; by means of relative movement between a wearing hand and an interaction hand, in conjunction with a physical engine, change of the position or angle of the three-dimensional accessory model can be virtually controlled, and adjustment of the positions and angles of the hand and an accessory in true try-on is simulated; and when the customer cannot truly try on the accessory, the effect of truly trying on the accessory is achieved. |