摘要 |
A game machine 1 calculates the attitude from the detection results of an acceleration sensor 21 and a gyro sensor 22, and then stores in time series as attitude information 16a the calculated average of the attitude data into a secondary storage part 16. At the same time, the game machine 1 repeats display processing for the three-dimensional virtual space performed on a display part 11 in correspondence to the present attitude. When given operation has been performed on an operation part 12, the game machine 1 acquires from the secondary storage part 16 the attitude information 16a corresponding to the time preceding by a given period the time that given operation was performed, and then, on the basis of the attitude information 16a corresponding to the time preceding by a given period, generates a two-dimensional image from the three-dimensional virtual space data realized at the time that given operation was performed. |