发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine, while preventing a storage area from getting too excessive by using a circulation-type counting means for counting the number of times of detecting opening of a glass door and the like and the number of times of detecting electrical cutoff between a board and a frame, preventing such a trouble as not to properly detect the opening and cutoff caused by one turn of counted values of the circulation-type counting means.SOLUTION: In a normal time when a power supply of a P machine is on, the P machine circulatingly (loop) counts the number of times of detection between 0-62, however, in a monitoring time when the power supply is off, causes a storage value area to store the number of times n of detection when the power supply it put off, and addingly updates a value of a current value table for counting a current value of the number of times of detection to n, n+1, n+2, ... for each detection, and, when power is activated next, outputs a difference value between a storage value in the storage value area and a counted value of the current value table. When counting the counted values of the current value table by one turn, the P machine sets a one-turn flag, does not addingly update any more, and outputs the one-turn flag in a next power activation.SELECTED DRAWING: Figure 17
申请公布号 JP2016198579(A) 申请公布日期 2016.12.01
申请号 JP20160153645 申请日期 2016.08.04
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO;YANAGI KANGO
分类号 A63F7/02 主分类号 A63F7/02
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