发明名称 GUN SHOOTING GAME MACHINE
摘要 PURPOSE: To change the progress of a game by varying the destruction force of a gun (firearms) by storing the number of times of for a player to operate an operating member as a count value and changing attack power corresponding to this count value. CONSTITUTION: When a program is started, first of all, a CPU circuit 7 clears a pumping counter and judges later whether the player performs pumping or not. In this case, pumping, means the sliding operation of a pumping member provided at the gun. Next, it is judged whether hopping is performed more than twice or not and it is judged whether the player turns on a trigger switch (manipulator 2) or not. Continuous y, the XY position (coordinate) of enemy objects 1-N (N is an integer) is detected and it is judged whether an emitted beam hits any one of enemy objects 1-N or not. Afterwards, the number of times of pumping is investigated from a pumping counter and corresponding to this number of times, the degrees of destruction force are made different.
申请公布号 JPH08257243(A) 申请公布日期 1996.10.08
申请号 JP19950091524 申请日期 1995.03.24
申请人 TAITO CORP 发明人 ABE YUKIO;NIISATO HIROTO;KASHINO MASAO;KOMA YOZO
分类号 A63F13/04;(IPC1-7):A63F9/22 主分类号 A63F13/04
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