发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To enhance expectation by a method wherein if a predetermined requirements are satisfied, a pattern of object to be selected is displayed and moved on one or a plurality of predetermined lines, and if a predetermined number of patterns of object are captured and displayed, a specified value can be given. SOLUTION: If a ready for winning state is established, one or a plurality of patters of object to be selected are moved and displayed on a predetermined line on the central portion of a display screen, e.g. a line extending vertically on the central portion, and a portrait character, as a pattern of selected main body, is displayed on either side of the line. Then the pattern of selected main body is brought close to the line to display the patterns across the lines so as to select the pattern. If the selected patterns come close to each other, the patterns are displayed so as to be opposed to each other across the line. If one or a plurality of patterns are selected and a predetermined number of patterns are captured, a predetermined value can be awarded. Thus, expectation for value to be given can be enhanced.
申请公布号 JP2000354660(A) 申请公布日期 2000.12.26
申请号 JP19990166994 申请日期 1999.06.14
申请人 ACE DENKEN:KK 发明人 TAKEMOTO TAKATOSHI
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
主权项
地址