发明名称 SYSTEM AND METHOD FOR MANAGING GAME-PLAYING EXPERIENCES
摘要 A system for managing game-playing experiences includes one or more game-playing devices provided with communication interfaces for exchanging game-playing experiences therebetween. Each device includes computing hardware coupled to a graphical interface for presenting an interactive game thereupon. The computing hardware is operable to execute one or more game software products recorded on machine-readable data storage media for generating the interactive game. The one or more game software products include a game experience software module (GESW) for generating metadata concurrently with recording the game-playing experience substantially as presented via the graphical interface which enables the recorded game-playing experience to be subsequently managed prior to communication for distribution for viewing. Optionally, the metadata includes one or more metadata events which are searchable when subsequently viewing the game-playing experience.
申请公布号 US2016220909(A1) 申请公布日期 2016.08.04
申请号 US201614988813 申请日期 2016.01.06
申请人 Unity Technologies Finland Oy 发明人 Laakkonen Jussi;Sinerma Olli
分类号 A63F13/86;A63F13/20 主分类号 A63F13/86
代理机构 代理人
主权项 1. A system for managing game-playing experiences, comprising: a game playing device configured to execute an interactive computer game, record an execution of the computer game and record an image of a user of the game playing device during execution of the computer game, the recorded execution of the computer game and image of the user during execution of the computer game comprising a gameplay experience; another game playing device configured to record a gameplay experience; a communication interface for exchanging game-playing experiences between the game playing devices; the game playing devices comprising computing hardware coupled to a graphical interface for presenting the interactive computer game thereupon, and wherein the computing hardware is configured to execute a game software product recorded on machine-readable data storage; the one or more game software products include a game experience software module (GESW) for generating metadata concurrently with recording the game-playing experience substantially as presented via the graphical interface which enables the recorded game-playing experience to be subsequently managed prior to communication for distribution for viewing.
地址 Helsinki FI
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