发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To enhance amusement of a game by positively changing a mode by motivation other than a selection of a preferable performance mode in a game machine configured to allow a player to select a desirable mode.SOLUTION: When a performance button is depressed during variation of performance symbols, a dog mode appears as shown in (a), and a forenotice 1 is displayed (a code 94). Even when it is determined to display a forenotice 3, a forenotice to be displayed first is always the forenotice 1. When the performance button is depressed again, a mode turns out a Momotaro mode as shown in (b), and a forenotice 2 is displayed (a code 95). When the performance button is depressed further, the mode is returned to a grappler mode as shown in (c), and a forenotice (3) is displayed (a code 96). Namely, when mode selection means is operated, a mode-change-time forenotice is changed. Accordingly, this configuration can arouse desire of a player having seen the forenotice 1 to "see a forenotice with a higher expectation degree" so as to improve a possibility that the player enjoys a plurality of modes evenly.SELECTED DRAWING: Figure 18
申请公布号 JP2016178976(A) 申请公布日期 2016.10.13
申请号 JP20150059746 申请日期 2015.03.23
申请人 TAKAO CO LTD 发明人 ANDO SHIGEMITSU
分类号 A63F7/02 主分类号 A63F7/02
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