发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of reducing influence on a performance related to acquisition of a game value.SOLUTION: A pachinko machine 10 includes a game area, and executes a jackpot lottery on the basis of entry of a game ball in a first trigger corresponding unit provided on the game area. When a stop display in a specific mode based on the lottery result of the jackpot lottery is executed on a special display device, a jackpot state advantageous to a player is derived. A time-shortening/short-period mode or a time-shortening/long-period mode is set as a game mode after termination of the jackpot. In that case in a start pre-stage of jackpot-state production processing, the game machine sets a time-shortening-mode production flag for discriminating whether or not to set the time-shortening mode (a short-period mode or a long-period mode), in termination of the jackpot-state production processing, saves (copies) a value of the time-shortening-mode production flag to a value of a time-shortening-mode state flag, and thereafter discriminates the mode on the basis of the time-shortening-mode state flag.SELECTED DRAWING: Figure 1
申请公布号 JP2016165612(A) 申请公布日期 2016.09.15
申请号 JP20160123392 申请日期 2016.06.22
申请人 SANYO PRODUCT CO LTD 发明人 BANNO MAKOTO;SUZUKI TOMOHIRO;HAMAGUCHI HIROSHI;AKAMATSU HIRONORI;KAWAMURA MITSURU;OKADO FUMIHIRO
分类号 A63F7/02 主分类号 A63F7/02
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