发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine, when RT1 having a high actuation probability of a replay is terminated by establishment of BB1 or BB2, allowing a player to play a game in the RT1 with interest and, even when the BB1 or BB2 is established during the RT1 game, preventing deterioration in taste of a game by giving no disappointment to the player.SOLUTION: RT1 relatively advantageous to a player is terminated by establishment of BB1 or BB2 and transfers to RT2 relatively disadvantageous to the player. However, if only the player wins a prescribed winning combination during the RT1 and receives provision of a navigation point, the game machine notifies of an internal winning combination in the RT2 transferred by establishment of the BB2. In that case, the player may acquire tokens by winning a small winning combination of black cherry or white cherry by Meoshi (depressing a button at right timing) according to the notification. Consequently, this configuration, by continuing a plurality of games of such a game, makes a token increase expectation value, a positive value, even during the RT2, due to a high winning probability of the small winning combination by the notification of establishment of the black cherry and white cherry.SELECTED DRAWING: Figure 32
申请公布号 JP2016165491(A) 申请公布日期 2016.09.15
申请号 JP20160084416 申请日期 2016.04.20
申请人 UNIVERSAL ENTERTAINMENT CORP 发明人 YAMAZAKI KOJI
分类号 A63F5/04 主分类号 A63F5/04
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