发明名称 Shape and animation methods and systems using examples
摘要 Modern animation and modeling systems enable artists to create high-quality content, but provide limited support for interactive applications. Although complex forms and motions can be constructed either by hand or with motion or geometry capture technologies, once they are created, they are difficult to modify, particularly at runtime. Interpolation provides a way to leverage artist-generated source material. Presented here are methodologies for efficient runtime interpolation between multiple forms or multiple motion segments. Radial basis functions provide key mathematical support for the interpolation. Once the illustrated and described system is provided with example forms and motions, it generates a continuous range of forms referred to as a "shape" or a continuous range of motions referred to as a verb. Additionally, shape interpolation methodology is applied to articulated figures to create smoothly skinned figures that deform in natural ways. The runtime interpolation of the forms or motions runs fast enough to be used in interactive applications such as games.
申请公布号 US7091975(B1) 申请公布日期 2006.08.15
申请号 US20000627147 申请日期 2000.07.21
申请人 MICROSOFT CORPORATION 发明人 COHEN MICHAEL F.;ROSE, III CHARLES F.;SLOAN PETER-PIKE
分类号 G06T15/70;G06T13/00 主分类号 G06T15/70
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