发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To improve the performance of a game by a method wherein a display pattern corresponding to the state of the game is read out to display the pattern across a plurality of divided display areas by varying the variable display direction of the pattern. SOLUTION: In a program processing for controlling a display of a sub-CPU, a special pattern to be displayed or an offset position follows a pattern sent from a second byte to a fourth byte of a displayed command, and a scanning signal which imitates an ordinary vertical revolution is outputted to a liquid crystal panel driver. As a result, three belts on which a special pattern is depicted is displayed on a special pattern display part 16B of a liquid crystal display panel as if the three belts revolve in the direction of an arrow. After two seconds, four bits of low order of scene information SC is varied, for example, to 0010, whereupon a display control data runs a special pattern scanning direction, that is, an offset display position obliquely toward an adjacent row. As a result, contents of display moves to an adjacent row in a display.
申请公布号 JP2000354664(A) 申请公布日期 2000.12.26
申请号 JP20000170855 申请日期 2000.06.07
申请人 SANYO PRODUCT CO LTD 发明人 KAGOMIYA YOJI
分类号 A63F7/02 主分类号 A63F7/02
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