摘要 |
PROBLEM TO BE SOLVED: To provide a means for giving a player a motivation to continuously shoot game balls during the variable display of identification information even if the result of the variable display is in a ready-to-win state while the number of reserved information does not reach the upper limit. SOLUTION: The pachinko game machine is characterized by a transfer expectation degree announcement control means for announcing the degree of expectation for the transfer to a special game by the variation of identification information while the identification information is variably displayed based on the number of reserved information which is temporarily stored in a reserved information storage means. COPYRIGHT: (C)2007,JPO&INPIT
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