摘要 |
PROBLEM TO BE SOLVED: To provide a game machine capable of arousing a player's feeling of expectation for a variable display subjected to determination.SOLUTION: The game machine executes: a first value awarding performance (e.g., a read-ahead stock performance) for awarding a performance value (e.g., an increase in a gage level) in a previous variable display before a variable display subjected to winning-time determination is started; and a second value awarding performance (e.g., a button operation performance) for awarding a performance value in any performance mode of a first performance mode (e.g., a mode with a consecutive shooting operation) in the variable display subjected to the winning-time determination and a second performance mode (e.g., a mode with a long-depressing operation) different from the first performance mode. The game machine executes a specific performance (e.g., a super ready-to-win performance A or B) at a different rate according to a performance value awarded by the first value awarding performance and a performance value awarded by the second value awarding performance.SELECTED DRAWING: Figure 47 |