发明名称 GAME MACHINE AND SIMULATION PROGRAM
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine capable of improving the amusement by improving an eagerness to a sequential passing to a predetermined area. <P>SOLUTION: This game machine is provided with: a variable display means executing a variable display of identification information; a game state control means controlling to become a specific game state advantageous for a player; a special game state determination means determining whether or not controlling to become the special game state advantageous for the player; and an area passing detecting means detecting the passing of a game ball in a predetermined area in a play area. This game machine is provided with a timing means starting the timing under condition of a detection by the area passing detecting means in the specific game state; a sequential passing detecting means detecting that the area passing detecting means detects the passing of the game ball within a predetermined sequential detecting time from starting the timing of the timing means; and a notification means, when a predetermined number of balls are detected by the sequential passing detecting means in a case where the special game state determination means determines to control into the special game state, notifies to be controlled to become the special game state. <P>COPYRIGHT: (C)2005,JPO&NCIPI</p>
申请公布号 JP2005046451(A) 申请公布日期 2005.02.24
申请号 JP20030283114 申请日期 2003.07.30
申请人 ARUZE CORP 发明人 YAGI KENICHI;AKAMATSU YOICHIRO
分类号 A63F13/00;A63F7/02;A63F13/10;A63F13/12;(IPC1-7):A63F7/02 主分类号 A63F13/00
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