摘要 |
<p>There is provided a method for generating a composite, three-dimensional-like computer game, by interactive assembly and processing of two or more separate image sequences. A bank containing a plurality of main sequences of true-life origin is provided. These sequences being shot separately, or extracted from one source. Secondary sequences are shot separately or extracted from one source, whereas their contents are at least roughly related to the contents of the main sequence, and stored in another bank. The secondary sequences are selected as a function of the selected main sequences. The positioned relationship of the secondary sequence and the main sequence is selected, and each secondary sequence is processed. The player selects the main sequence which is displayed together with its related secondary sequence(s). The main and secondary sequences are processed on-line according to inputs provided by the player. Optionally, computer-generated images are displayed with the main or secondary images.</p> |