发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of varying expectations which players have when executing suggestive performances. SOLUTION: When turning on a background performance flag in executing a suggestive performance of "daytime" and winning a super next-to-win during 100 times of subsequent variable displays, the game machine executes the suggestive performance of "setting sun" and writes "2" in the value of a step counter. The game machine defines 200 times of variable displays after executing the variable display with the suggestive performance of "setting sun" as a special period and executes the suggestive performance of "night" for a big win variable display alone during the special period (S77). On the other hand, in the periods other than the special period, the suggestive performance of "night" is executed for the variable display of a failure alone. Accordingly, this condition can assure the players who recognize a period as the special period or not from the execution period of the suggestive performance of "setting sun" that it is a big win or not at a time when the suggestive performance of "night" is executed. COPYRIGHT: (C)2009,JPO&INPIT
申请公布号 JP2008307400(A) 申请公布日期 2008.12.25
申请号 JP20080219082 申请日期 2008.08.28
申请人 SANYO PRODUCT CO LTD 发明人 TAKETOMI TATSUNORI
分类号 A63F7/02 主分类号 A63F7/02
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