摘要 |
PROBLEM TO BE SOLVED: To arouse a player's feeling of expectation for an advantageous game state.SOLUTION: When a game result does not turn out a disadvantageous display result in a variable display subject to a forenotice, a game machine executes a read-ahead forenotice performance of "a reservation display" and, after the reservation display is changed into the disadvantageous reservation mode, when determining that a display change condition is established, changes the display mode into a display mode for suggesting that there is a low possibility to turn out the disadvantageous display result, by returning it to a display mode in a normal state or the like. Whether or not to execute the read-ahead forenotice performance is determined at the different ratio according to the number of second special reservation memories, besides a notification content when the operation-start is won.SELECTED DRAWING: Figure 19 |