发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which can offer a fresh fun to a player. SOLUTION: A digital display parts 31-36 are arranged in a matrix pattern of 3×3 in which passing type initial prize ports 21-23 arranged in one vertical row is made to form a second line and pseudo display locations in a matrix of 3×3 corresponding thereto are disposed on a liquid crystal display part 60. A pattern varying means 81 stops and displays any arbitrary pattern on the digital display part on the same line as that of the passing type initial prize ports 21-23 through which balls pass when the balls pass sequentially and a display control means 83 simultaneously stops and displays any arbitrary pattern at the pseudo display locations corresponding to the passing type initial prize ports through which the balls pass. A forcible prewinning generation means displays a symbol pattern expressing the effect that the prewinning position is forcibly generated thereafter on the pseudo display locations arranged on one vertical row when non-prewinning position appears on a pseudo display location and forced prewinning conditions are held at a stage where the display control means displays a minor varying display means in simulation on a pseudo display location to the N-1th from the top.
申请公布号 JP2000042202(A) 申请公布日期 2000.02.15
申请号 JP19980257997 申请日期 1998.09.11
申请人 ACE DENKEN:KK 发明人 TAKEMOTO TAKATOSHI
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
主权项
地址