发明名称 Online gaming system including virtual items that transcend multiple character deaths
摘要 An online gaming system including virtual items that transcend multiple character deaths. The online game may take place within a virtual space. Users may interact with the online game by controlling virtual characters within the virtual space. A health parameter may be determined for the characters such that responsive to the health parameter reaching a threshold level, the character may be considered dead in the online game. After character death, users must take on new characters to interact with the online game. User-level inventories may be managed that include one or more virtual items which are made available to the user even after the death of a character which was used when the item was acquired.
申请公布号 US9511280(B1) 申请公布日期 2016.12.06
申请号 US201414194643 申请日期 2014.02.28
申请人 Kabam, Inc. 发明人 Hawk Travis;Rosenthal Willem;Sellers Michael
分类号 A63F13/00;A63F13/12;A63F13/30;A63F13/57;A63F13/58 主分类号 A63F13/00
代理机构 Sheppard Mullin Richter & Hampton LLP 代理人 Sheppard Mullin Richter & Hampton LLP
主权项 1. A system for online gaming including virtual items that transcend virtual character death, the system comprising: one or more physical processors configured by computer-readable instructions to: execute an instance of an online game, and to use the instance to generate game state information that is transmitted to client computing platforms over a network, the game state information facilitating presentation of views of a virtual space in which the online game takes place to the users via the client computing platforms, wherein execution of the instances of the online game further enables participation in the online game, such that the users participate with the online game by inputting commands for controlling virtual characters in the virtual space via the client computing platforms, the commands being received over the network from the client computing platforms, the virtual characters including a first virtual character controlled by a first user, wherein a health parameter of the characters in the online game is determined, and wherein responsive to the health parameter for the first character reaching a threshold level, the first character is considered dead in the online game and is no longer available to the first user such that subsequent to such death of the first character the first user must control a second character in the virtual space to participate in the online game;manage virtual item inventories associated with the users in the online game, the inventories including one or more virtual items available for use with characters controlled by the users in the online game, the inventories including user level inventories that include one or more virtual items that transcend multiple deaths of virtual characters such that any virtual items included in a first user-level inventory for the first user become usable with the second character subsequent to the death of the first character, wherein the virtual items included in the user-level inventories are characterized by gameplay parameters that impact gameplay in the online game, and lifespan parameters that determine the number of characters over which the virtual items will be available; anddetermine the lifespan parameters for the virtual items included in the user-level inventories, such determining including (i) determining an initial number of characters over which the virtual items will be available including determining a first number of characters over which a first virtual item included in the first user-level inventory will be available, and (ii) decrementing the lifespan parameter of any virtual items included in the first user-level inventory responsive to the death of the first character.
地址 San Francisco CA US