发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine with high game properties to attract a player's interest. SOLUTION: The Pachinko game machine 10 comprises a game board, a special variable winning device, an auxiliary variable winning device, an auxiliary variable winning device control means, a special variable winning device control means, a special variable winning device detecting means, an auxiliary variable winning device detecting means, and a put-out device. The state of the auxiliary variable winning device is changed from the opened state to the closed state by the auxiliary variable winning device if entrance of a game ball is detected by the auxiliary variable winning device detecting means. The state of the special variable winning device is changed from the opened state to the closed state by the special variable winning device control means (S2806) if entrance of a game ball is detected by the special variable winning device detecting means. If a prescribed condition for terminating the round is not satisfied, the state of the special variable winning device is changed from the closed state to the opened state (S2814) when entrance of a prescribed number of game balls is detected by the auxiliary variable winning device detecting means. COPYRIGHT: (C)2008,JPO&INPIT
申请公布号 JP2008206637(A) 申请公布日期 2008.09.11
申请号 JP20070045216 申请日期 2007.02.26
申请人 ARUZE CORP 发明人 KOKIDO SHIGENORI;EBIHARA NOBUO;NAKANO FUMIO;YUZAWA SATORU;KATAYAMA TAKASHI;ENDO TAKESHI;MATSUMOTO YOSHIO;MAEDA DAISUKE;TANAKA KAZUYO;ISHIHARA YUKIYOSHI
分类号 A63F7/02 主分类号 A63F7/02
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