发明名称 |
Method and apparatus for adapting to gaming venue states |
摘要 |
A system that incorporates teachings of the present disclosure may include, for example, a method for receiving a signal representative of a displacement of at least a portion of a computer mouse from a surface of a mouse pad, and causing a change in a state of a video game presented by a gaming system according to the signal. Additional embodiments are disclosed. |
申请公布号 |
US9511295(B2) |
申请公布日期 |
2016.12.06 |
申请号 |
US201414475694 |
申请日期 |
2014.09.03 |
申请人 |
STEELSERIES ApS |
发明人 |
Grever Francis Arnold;Hawver Bruce;Wolff-Petersen Jacob |
分类号 |
A63F13/00;A63F13/98;A63F13/42;A63F13/21;A63F13/31;G06F3/0354;A63F13/235 |
主分类号 |
A63F13/00 |
代理机构 |
Guntin & Gust, PLC |
代理人 |
Guntin & Gust, PLC ;Guntin Ed |
主权项 |
1. A mouse pad, comprising:
a processor; a proximity sensor coupled to the processor; a housing assembly configured to contain the proximity sensor; a memory that stores executable instructions that, when executed by the processor, facilitate performance of operations, comprising:
obtaining a gaming venue state of a game presented by a gaming system and controllable by a computing device;detecting a computer mouse located on a top surface of the housing assembly;detecting a removal of the computer mouse from the top surface of the housing assembly at a distance that exceeds a first distance threshold, wherein the first distance threshold is associated with one or more substitute gaming stimulations corresponding to a gaming action, and wherein the distance threshold is established based on user-generated input defining a displacement range from the top surface of the housing assembly;responsive to detecting the removal of the computer mouse:
identifying a gaming stimulation of the one or more substitute gaming stimulations associated with the gaming action based on a user profile, wherein the user profile associates substitute gaming stimulations with the game;generating a signal according to the substitute gaming stimulations and the gaming venue state; andtransmitting, to the computing device, the signal to cause a change in a state of the game controllable by the computing device corresponding to the gaming action. |
地址 |
Frederiksberg DK |