发明名称 AR-BOOK
摘要 The present invention illustrates a picture book augmented reality application that includes scanning capability, 3D graphics presentation and video presentation that immerses participants into the story line of a picture book. The book cover or a page in the book itself can be scanned with a smart device (smart phone, tablet, Kindle, Nuke, MAC, PC, laptop), which activates the augmented reality book application to get the appropriate content of the AR-Book. The participant can see the visual world of themselves being part of the story line through an avatar when displaying the video/2D/3D content using the AR application. Therefore, the invention allows participants to be immersed into the picture book as one of the characters in the picture book using their real face or a caricature of their face wrapped/attached to the selected character (avatar) in the picture book.
申请公布号 US2016217699(A1) 申请公布日期 2016.07.28
申请号 US201414916060 申请日期 2014.09.02
申请人 THANKAVEL Suresh T. 发明人 Thankavel Suresh T.
分类号 G09B5/06;G06F3/0483 主分类号 G09B5/06
代理机构 代理人
主权项 1. A picture book augmented reality (AR) application to immerse one or more participants into a story line while viewing an actual physical AR-Book, a picture book, a picture book via AR application wherein one or more pictures come alive in the form of a video, 3-Dimensional (3D) figure displayed on top of the picture and the participant's own image become part of the story along with the one or more story line characters while displaying the AR content, having (a) a scanner, (b) an input device, (c) a computer, and (d) an interface, wherein: a) the scanner scans a graphics pattern using at least one smart device to activate and use the picture book application; b) the input device uses the at least one smart device to take the picture of the participant's face, select a caricature of the participant's face, use the actual face of the participant, and selects an avatar to use with the participants face, caricature of the participant's face and to interact with the AR-Book application; c) the computer generates the 3D graphics and a video that immerses one or more participants into the picture book story line; and d) the interface displays the 3D graphics and the video in response to the participant picture book and the computer.
地址 Brookfield WI US