发明名称 METHOD AND SYSTEM FOR PROCESSING WIDE SHADOW BY GAME SERVER
摘要 A broad area shadowing method and broad area shadowing system of a game server are provided to reduce the rendering width of an object for the object located in a long distance and render a shadow corresponding to the object, thereby reducing the load of rendering and implementing the image realization of the shadow in real time. A zone information database(210) stores zone information about a plurality of game zones. A zone information search unit(220) searches the zone information of a game zone in which a player character is positioned in the zone information database. A rendering processor(230) renders shadows about an object within the game zone by using the searched zone information. A shadow processing system(200) reduces the width of a discrete object and renders the shadows of the object.
申请公布号 KR20090000083(A) 申请公布日期 2009.01.07
申请号 KR20060136323 申请日期 2006.12.28
申请人 NHN CORPORATION 发明人 KIM, DAE IL
分类号 G06Q50/10;G06T15/60 主分类号 G06Q50/10
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