发明名称 ビデオゲーム処理装置、及びビデオゲーム処理プログラム
摘要 PROBLEM TO BE SOLVED: To provide unity and solidarity with other users.SOLUTION: A video game processing device (for example, a server 10 or a terminal 21) which controls the progress of a video game in which a plurality of players address a common challenge (for example, suppression of an enemy character): comprises challenge-related information storage means (for example, a challenge information storage part 16b); receives a challenge provision request from a player P1 (for example, a step S201); identifies a challenge responding to the challenge provision request (for example, a step S101); refers to the identified challenge-related information and generates other players-related information indicating other players responding to the identified challenge (for example, a step S104); displays a challenge screen indicating the identified challenge (for example, a step S202); and displays at least part (for example, a battle history) of the generated other-player-related information (for example, a step S300).
申请公布号 JP6038870(B2) 申请公布日期 2016.12.07
申请号 JP20140261846 申请日期 2014.12.25
申请人 株式会社スクウェア・エニックス 发明人 佐藤 泰弘;琢磨 尚文;岩野 弘明
分类号 A63F13/53;A63F13/30;A63F13/79;A63F13/847 主分类号 A63F13/53
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