发明名称 Storage medium storing a game program, game apparatus and game controlling method
摘要 A game apparatus includes an inward camera, and a skin color is extracted from an imaged image imaged by the inward camera. During execution of the game, it is determined whether or not a skin color region being above a predetermined ratio is detected at a specific region. If the skin color region is above the predetermined ratio, it is determined the face of a user is correctly recognized, and feature points are detected from the imaged image. By detecting whether or not the entire face of the user is recognized, by detecting a part of the face or its movement, on the basis of the feature points, the game is progressed depending on whether or not a predetermined condition is satisfied. However, if the skin color is equal to or less than the predetermined ratio, it is determined that the face of the user is not correctly recognized, and a determination based on the feature points is not performed.
申请公布号 US9421462(B2) 申请公布日期 2016.08.23
申请号 US201414470127 申请日期 2014.08.27
申请人 Nintendo Co., Ltd. 发明人 Oku Masahiro
分类号 A63F9/24;A63F13/00;G06F17/00;G06F19/00;A63F13/213;A63F13/655;G06K9/00 主分类号 A63F9/24
代理机构 Nixon & Vanderhye, P.C. 代理人 Nixon & Vanderhye, P.C.
主权项 1. A non-transitory computer readable storage medium comprising game program instructions, the game program instructions, when executed by a processing system, causing the processing system to: acquire a first user image captured by a camera before starting a game processing; generate user feature data indicating a feature of a user based on the first user image; store the user feature data; acquire a second user image captured by the camera after starting the game processing; determine whether or not the second user image includes the feature of the user by comparing the second user image with the stored user feature data; and execute the game processing based on the second user image when the second user image includes the feature of the user, execution of the game processing including, at least, determining whether a game clearing condition is satisfied based on the second user image, the second user image being obtained repeatedly during execution of the game processing.
地址 Kyoto JP