发明名称 AUDIO, VIDEO, SIMULATION, AND USER INTERFACE PARADIGMS
摘要 Consumer electronic devices have been developed with enormous information processing capabilities, high quality audio and video outputs, large amounts of memory, and may also include wired and/or wireless networking capabilities. Additionally, relatively unsophisticated and inexpensive sensors, such as microphones, video camera, GPS or other position sensors, when coupled with devices having these enhanced capabilities, can be used to detect subtle features about users and their environments. A variety of audio, video, simulation and user interface paradigms have been developed to utilize the enhanced capabilities of these devices. These paradigms can be used separately or together in any combination. One paradigm automatically creating user identities using speaker identification. Another paradigm includes a control button with 3-axis pressure sensitivity for use with game controllers and other input devices.
申请公布号 US2016310847(A1) 申请公布日期 2016.10.27
申请号 US201615199384 申请日期 2016.06.30
申请人 Sony Interactive Entertainment Inc. 发明人 Hernandez-Abrego Gustavo;Menendez-Pidal Xavier;Osman Steven;Chen Ruxin;Deshpande Rishi;Michaud-Wideman Care;Marks Richard;Larsen Eric J.;Mao Xiaodong
分类号 A63F13/428;A63F13/213;G06F3/00;G06F3/01;G10L17/04 主分类号 A63F13/428
代理机构 代理人
主权项 1. A game controller, comprising: a button configured to receive a player input to a video game hosted on a game console; a first sensor coupled with the button and configured to provide a first control signal in response to first pressure along a first axis, the first pressure sensed by the first sensor from the player input at the button; a second sensor coupled with the button and configured to provide a second control signal in response to second pressure along a second axis, the second pressure sensed by the second sensor from the player input at the button; a third sensor coupled with the button and configured to provide a third control signal in response to third pressure along a third axis, the third pressure sensed by the third sensor from the player input at the button; a data communications interface configured to provide the first control signal, the second control signal, and the third control signal to the game console, wherein the first control signal, the second control signal, and the third control signal cause the game console to translate the player input at the button to a control action in the video game.
地址 Minato-ku JP