发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To enhance game amusement through a unique performance with performance patterns.SOLUTION: After a first special pattern (PD1) suggesting a possibility of executing a ready-to-win performance and a second special pattern (PD5) suggesting a possibility of executing a reservation change performance (performance to vary a display mode of a reservation image) are displayed to be temporarily stopped, a first special performance identifying the first special pattern (PD1) can be executed when the ready-to-win performance is executed, and a second special performance identifying the second special pattern (PD5) can be executed when the ready-to-win performance is not executed.SELECTED DRAWING: Figure 70
申请公布号 JP2016179247(A) 申请公布日期 2016.10.13
申请号 JP20160136569 申请日期 2016.07.11
申请人 KYORAKU SANGYO CO LTD 发明人 WATANABE NAOYUKI
分类号 A63F7/02 主分类号 A63F7/02
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