发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of suppressing diminution in a player's interest.SOLUTION: A game machine is configured to, when a predetermined transfer condition is established, execute a notification period as an advantageous game state to a player and execute a continuous performance of whether the notification period is continued or terminated during the notification period. During the notification period when it is determined to continue the notification period, the game machine can execute a come-from-behind continuous performance as a performance for notifying that the notification period is continued at a next game of the game in which a termination performance for terminating the notification period has been executed; and also execute a halfway continuation performance for suggesting continuation of the notification period before the termination performance is executed.SELECTED DRAWING: Figure 22
申请公布号 JP2016105782(A) 申请公布日期 2016.06.16
申请号 JP20160003244 申请日期 2016.01.12
申请人 UNIVERSAL ENTERTAINMENT CORP 发明人 YAMAMOTO MASAKATSU
分类号 A63F7/02 主分类号 A63F7/02
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