发明名称 TRAJECTORY-BASED 3-D GAMES OF CHANCE FOR VIDEO GAMING MACHINES
摘要 Trajectory-based games of chance are described that may be implemented on a video gaming machine. In a trajectory-based game of chance, a trajectory of a game object may be generated in a 3-D gaming environment. A wager may be made on an aspect of the game object's trajectory in the gaming environment such as a termination location for the trajectory of the game object. The aspect of the game object's trajectory may occur according to a known probability. Hence, an award for the trajectory-based game of chance may be proportional to the probability of the aspect of the game object's trajectory occurring.
申请公布号 US2016275747(A1) 申请公布日期 2016.09.22
申请号 US201615170486 申请日期 2016.06.01
申请人 IGT 发明人 Brosnan, JR. William R.;Beaulieu Nicole M.;Benbrahim Jamal;Escalera Anthony R.;Kryuchkov Alexey;LeMay Steven G.;Mincey Jeff;Nelson Dwayne R.;Rodgers Andy;Schlottmann Greg A.
分类号 G07F17/32;G07F17/38 主分类号 G07F17/32
代理机构 代理人
主权项 1. A gaming system comprising: a housing; at least one display device supported by the housing; at least one input device supported by the housing; an acceptor supported by the housing and configured to receive a physical item associated with a monetary value; and a controller configured to operate with the at least one display device, the at least one input device, and the acceptor to: (a) establish a credit balance based at least in part on the monetary value associated with the physical item responsive to receipt of the physical item by the acceptor; (b) place a wager on a play of a trajectory-based game of chance responsive to an actuation of a wager button, the credit balance decreasable by the wager; (c) initiate the play of the trajectory-based game of chance and display an associated gaming environment; (d) generate a trajectory of a game object for the displayed gaming environment for the play of the trajectory-based game of chance; (e) introduce the game object into the displayed gaming environment and display the game object moving along the trajectory in the displayed gaming environment; (f) if a collision between the game object and a second object displayed in the displayed gaming environment is detected: (i) display a play of a second different game, and(ii) determine and display any awards for the displayed play of the second different game, the credit balance increasable by any awards; and (g) display the game object exiting the displayed gaming environment through one of a plurality of different exits of the displayed gaming environment.
地址 Las Vegas NV US