发明名称 |
TRAJECTORY-BASED 3-D GAMES OF CHANCE FOR VIDEO GAMING MACHINES |
摘要 |
Trajectory-based games of chance are described that may be implemented on a video gaming machine. In a trajectory-based game of chance, a trajectory of a game object may be generated in a 3-D gaming environment. A wager may be made on an aspect of the game object's trajectory in the gaming environment such as a termination location for the trajectory of the game object. The aspect of the game object's trajectory may occur according to a known probability. Hence, an award for the trajectory-based game of chance may be proportional to the probability of the aspect of the game object's trajectory occurring. |
申请公布号 |
US2016275747(A1) |
申请公布日期 |
2016.09.22 |
申请号 |
US201615170486 |
申请日期 |
2016.06.01 |
申请人 |
IGT |
发明人 |
Brosnan, JR. William R.;Beaulieu Nicole M.;Benbrahim Jamal;Escalera Anthony R.;Kryuchkov Alexey;LeMay Steven G.;Mincey Jeff;Nelson Dwayne R.;Rodgers Andy;Schlottmann Greg A. |
分类号 |
G07F17/32;G07F17/38 |
主分类号 |
G07F17/32 |
代理机构 |
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代理人 |
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主权项 |
1. A gaming system comprising:
a housing; at least one display device supported by the housing; at least one input device supported by the housing; an acceptor supported by the housing and configured to receive a physical item associated with a monetary value; and a controller configured to operate with the at least one display device, the at least one input device, and the acceptor to: (a) establish a credit balance based at least in part on the monetary value associated with the physical item responsive to receipt of the physical item by the acceptor; (b) place a wager on a play of a trajectory-based game of chance responsive to an actuation of a wager button, the credit balance decreasable by the wager; (c) initiate the play of the trajectory-based game of chance and display an associated gaming environment; (d) generate a trajectory of a game object for the displayed gaming environment for the play of the trajectory-based game of chance; (e) introduce the game object into the displayed gaming environment and display the game object moving along the trajectory in the displayed gaming environment; (f) if a collision between the game object and a second object displayed in the displayed gaming environment is detected:
(i) display a play of a second different game, and(ii) determine and display any awards for the displayed play of the second different game, the credit balance increasable by any awards; and (g) display the game object exiting the displayed gaming environment through one of a plurality of different exits of the displayed gaming environment. |
地址 |
Las Vegas NV US |