发明名称 Method and System for Karma Accumulation, Death and Post-Death Gameplay in a Virtual Environment
摘要 A method and system are provided to allow karma accumulation, death and post-death gameplay in a virtual environment. In post-death gameplay, at least one character attribute is used to determine whether a player character can play an undead character, possess a selected player character, and/or reincarnate into a new player character. The method of karma accumulation includes tracking positive karma points and negative karma points.
申请公布号 US2007219001(A1) 申请公布日期 2007.09.20
申请号 US20070735082 申请日期 2007.04.13
申请人 发明人 MUELLER RAYMOND J.;VAN LUCHENE ANDREW S.
分类号 A63F13/00 主分类号 A63F13/00
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