发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To prevent the increase of manufacturing cost and to prevent the lack of presentation of displaying moving images. SOLUTION: When first writing time comes, first display data, created according to any one of a plurality of kinds of moving image data read from an image data memory, are written and stored in a frame buffer memory. When second writing time comes, second display data, created corresponding to moving image data different from the moving image data corresponding to the first display data, are written and stored in the frame buffer memory. The second display data are transferred to a temporary storage memory. A CPU of a presentation controlling microcomputer reads the second display data in the temporary storage memory and stores the read data in a RAM, and after that, the CPU feeds the second display data stored in the RAM to an LCD driving circuit to display the presentation image on the display screen of a second image display device. COPYRIGHT: (C)2008,JPO&INPIT
申请公布号 JP2008093102(A) 申请公布日期 2008.04.24
申请号 JP20060276535 申请日期 2006.10.10
申请人 SANKYO KK 发明人 NAKAJIMA KAZUTOSHI
分类号 A63F7/02;A63F5/04 主分类号 A63F7/02
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